The
Waiting Room
Curated
by Instant Coffee
A Jins Banana House
video package
28 March - 20 April, 2001
In a recent US
version of the Survivor series screened on New Zealand television,
the most likely person to succeed, Lex, who alternately manipulated,
bullied and schemed his way into the top three, didnt win,
and instead it became a race between the two nicest people on the
whole show - Kim, who wanted to help AIDs victims in Africa,
and Ethan, who wanted to teach underprivileged US kids to play
soccer. Ethan eventually walked away with a cool million, thereby
proving, if you want a moral to this tale, that sometimes it pays
off if people actually like you.
Toronto based performance artist
Jinhan Ko knows this as well as anyone. Deftly referencing both
the language of standup comedy, and the role of the storyteller,
Ko beguiles audiences with his particular brand of edgy charm,
creating a false illusion of intimacy through the representation
of apparently private, yet completely banal moments. In the video
Tell Me What You Wanna Hear, Ko (operating under the exhibiting
name Jins Banana House) stares directly at the viewer, encouraging
them continually with enthusiastic comments "thats amazing,
wow, thats so fantastic". Projected far larger than
life over the gallery wall, his head looks like the top of a giant
bobbing Buddha, smiling down benevolently at the viewer. It makes
you feel so good. But after continued viewing the positivity of
his affirmations are rendered meaningless through repetition, reducing
to something like the dull ache of a hangover after the Neurofen
has just slid in.
Boredom and expectation emerge as common
themes in Kos practice, he uses these tropes as cunningly
and knowingly as do the producers of reality TV and infomercials.
The three video works included in The Waiting Room all
drew on these means to engage, drawing you in well beyond the quick-flick-past-the-screen
which is the most much video art demands of you. In another video
a toaster burns in the foreground, whilst just out of range of
the camera's eye we can hear the artist conducting everyday events,
entering the room, talking on the phone with friends. Potentially
juicy revelations somehow dont deliver because the names
are unrecognizable, yet something about eavesdropping always gets
me excited. The notion that something titillating is just around
the corner keeps you there, pinned gaze to gaze to the screen,
waiting.
Just as the simulation of reality in Survivor is
enjoyable precisely because of its over-manipulation of supposedly
real events, Kos work is pleasurable simply because we dont
know how much of what we are seeing is real and how much created
for the camera. He just seems so nice. When Kos video works
played at the Physics Room, I overheard several young girls say
that he was really cute and they wished he was in town for the
show. These works are charming but what is more they know they
are charming, and the implied knowing wink is all part of the game.
Sometimes it just pays to be nice.
Emma Bugden
View The Waiting Room - curated by Instant Coffee - Essay by Emma Bugden as a PDF
This essay originally appeared in
The Physics Room Annual
2001
Published
July 2002
Wholesale: $15.00; Retail $25.00
ISBN# 0-9582359-1-0
52 pages
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